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Post any ideas about units (most likely, enemies - eventually we might also add friendly units via summoning, but that's in the future at the moment) as a reply to this issue. A list of suggestions will be kept in the initial post & ticked once implemented.
Wololord
animals (most likely low level enemies, like spiders or rats)
demons/devils (some infernal beeings)
dragons (more a boss than a regular unit)
ghosts
goblins
Mimics (there is nothing better than getting attacked by the chest you are about to loot)
skeletons
zombies
The text was updated successfully, but these errors were encountered:
animals (most likely low level enemies, like spiders or rats)
demons/devils (some infernal beeings)
dragons (more a boss than a regular unit)
ghosts
goblins
Mimics (there is nothing better than getting attacked by the chest you are about to loot)
skeletons
zombies
Certain Units should be specific for a theme, like Mummies on an egyptian-themed floor, or medusas and minotaurs on a greek-themed floor. For this, we should think about the themes first before determining the units we are going to use.
If we are doing elemental Themes for floors, we could include the corresponding elementals (earth, fire, water, air, maybe a herb elemental for the 420-Floor ;) )
Post any ideas about units (most likely, enemies - eventually we might also add friendly units via summoning, but that's in the future at the moment) as a reply to this issue. A list of suggestions will be kept in the initial post & ticked once implemented.
The text was updated successfully, but these errors were encountered: