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[Feature request] VCOM options in the modules that spawn units #731

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tyl3r99 opened this issue Mar 28, 2021 · 1 comment
Open

[Feature request] VCOM options in the modules that spawn units #731

tyl3r99 opened this issue Mar 28, 2021 · 1 comment

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@tyl3r99
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tyl3r99 commented Mar 28, 2021

Description

So it would be awesome if we were able to have vcom specific settings in the modules like CQB or the military and civ placement modules
Especially civilians!!

Here are the vcom codes

(group this) setVariable ["VCM_NOFLANK",true]; //This command will stop the AI squad from executing advanced movement maneuvers.

(group this) setVariable ["VCM_NORESCUE",true]; //This command will stop the AI squad from responding to calls for backup.

(group this) setVariable ["VCM_TOUGHSQUAD",true]; //This command will stop the AI squad from calling for backup.

(group this) setVariable ["Vcm_Disable",true]; //This command will disable Vcom AI on a group entirely.

(group this) setVariable ["VCM_DisableForm",true]; //This command will disable AI group from changing formations.

(group this) setVariable ["VCM_Skilldisable",true]; //This command will disable an AI group from being impacted by Vcom AI skill changes.

@tyl3r99
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tyl3r99 commented Mar 28, 2021

I guess it's similar to #730

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