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Releases: 4ian/GDevelop

GDevelop 3.5.74

09 Oct 14:36
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  • Game Develop is now called GDevelop! If you have any article, website or forum related to Game Develop, please rename any mention of "Game Develop" to "GDevelop".
  • New Tilemap object: easily create tile based games with tilemaps! (Native games only)
  • Fix functions not working properly with multiples scenes or external events.
  • Fix object not renamed properly after it was added (Linux).
  • Fix debugger and profiler graphical glitches.
  • Fix some toolbars not rendered properly on Linux.
  • Fix conditions testing Joysticks' axis values.
  • Fix crash with the pathfinding automatism.
  • Updated UglifyJS to fix minification issues with HTML5 games.
  • Added link to download Node.js if needed for minification of games.
  • New "Advanced Shape based Painter" example.
  • Other minor bugfixes.

Game Develop 3.4.73

25 Aug 21:36
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New automatism: Top down movement (4 or 8 directions).
New russian translation: Thanks to Airvikar from ubuntu-wine.ru!
Multiple images can be dragged from the image bank to an animation of a sprite object.
Updated SFML library: graphics improvements, errors and memory leaks fixes on old graphics card.
Updated Pixi.js library: rendering of HTML5 games is 400% faster, improved CocoonJS support.
Added support for Intel XDK, to export HTML5 games to Android or iOS.
Minification of HTML5 games now faster with UglifyJS. Require Node.js to be installed.
The scene editor now displays the border of the window.
Fixed crashed when searching in events.
Fixed support of projects with filenames using Windows separator () on linux.
Fix layers not hidden in HTML5 games
Various fixes.

Game Develop 3.4.72.2

20 Aug 09:40
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Updated scripts for linux packaging

Game Develop 3.4.72

31 Jul 21:35
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Fixed wiki link in IntelXDKPackageDialog.