Releases: 2394425147/astrodx
Releases · 2394425147/astrodx
v2.0.0.beta.pre.94.2
Fixed
- Performance issues during gameplay startup & song selection
- Racing issues during transitions
- Firework masking
v2.0.0.beta.pre.94.1
Changed
- Shine intensity on notes
- Firework FX now follows masking
Fixed
- Note transparency issue
- Touch overlap performance issues
v2.0.0.beta.pre.94
Added
- Implemented grading ratio bar in song select
- Added tap mines (
m
) - Added touch slides
- Ring appearance can now be set to
None
- Added music overrides. (use
&music_x=
when desired)
Changed
- Some settings now takes effect immediately (language, audio mixer)
- Score evaluation now uses 4 decimal digits
- Note scale factor now affects slide stars
- Notes now use a special channel-packed shader
- Merged critical and perfect gradings on slides
- Redesigned touch note fx
- Scale animation now also affects fluctuation texts
- Corrected overlapping judgement text behaviour
- Tweaked break fx
- Each connectors now gets cleared properly
- Adjusted hold judgement rules
- Hold notes now glow when activated
- Pausing before the music starts is now possible
Fixed
- Fixed potential null reference transitioning from gameplay
- Fixed sorting and default selection in song select
- Fixed difficulty selection when category is set to "All"
- Fixed difficulty accent color during pause
- Fixed pause de-sync
- Fixed an error when entering gameplay after transitioning out
- Fixed upgrade pipeline issues
- The play field now gets correctly aspect-fit
v2.0.0.beta.pre.93
Added
- Added break tap support
- Added error checking support
- Added tap ring adjustment settings
- Added touch overlap interval adjustment setting
- Added settings category localizations
Changed
- Improved score migration when cache exists
- Language options now get applied instantly
- Changed settings item header alignment
- Optimized loading blur
- Tweaked VFX
Fixed
- Fixed settings item ordering
- Fixed settings text syncing issues (text is set before value is applied, avoiding all sanitizations)
- Fixed error when using random with no levels
v2.0.0.beta.pre.92
Added
- Independent critical judgement toggle
- Level invalidation checks during startup
Changed
- In-game background size
- Migrated offset settings to the judgement category
Fixed
- Non-deterministic settings item order
- Settings category dropdown hitbox
- Upgrade pipeline
v2.0.0.beta.pre.91.2
Fixed
- Slide Early/Late display on critical judgement when perfect is enabled
v2.0.0.beta.pre.91.1
Added
- File diagnosis for legacy cache upgrades
Fixed
- Double -> Single conversion issue
v2.0.0.beta.pre.91
Added
- Special early/late slide judgements
Changed
- Some settings items now have min/max constraints (e.g. background dim)
- More judgement display behaviours for each note type
- Missing translation label
Fixed
- Checkbox groups only saves the last changed item
- Song card achievement text
- Decimal numbers saved as integers
- The "What's this?" text not getting localized
v2.0.0.beta.pre.90
Added
- Added settings menu
- Added Sentry for debugging
- Added quality options
Changed
- Redesigned level selection
- Updated VFX
- Updated judgment system
- Adjusted fan slide size
- Adjusted hold note judgement behaviour
- Notes now overflow instead of getting clamped within the ring
- Optimized vfx spawning (pooled)
- Refactored input
- Adjusted default note sizing
- SimaiSharp version bump
- Updated cache schema
Fixed
- Fixed search input behaviour when text is cleared
- Corrected background dim behaviour
- Fixed note / judgement text / vfx rendering orders
v2.0.0.beta.pre.89
Fixed
- Short text sometimes scrolling in song select
- Screen orientation order during gameplay transition