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< div
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class ="w-content mx-auto text-center font-sans flex flex-col items-center "
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>
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- < h2 class ="text-xl float3S coolh ">
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+ < h2 class ="text-xl coolh ">
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Schrödinger's equation - a journey of physics simulation
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</ h2 >
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- < p class ="m-8 ">
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+ < p class ="m-8 sidenote ">
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DISCLAIMER: Yes, we know the difference between
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< code > Schrodinger</ code > and < code > Schrödinger</ code > . But, for
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simplicity (and typing speed), they will be used interchangably. I
@@ -38,14 +38,14 @@ <h2 class="text-xl float3S coolh">
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This project is not finished yet. And it is definitely not yet compliant
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with realistic physics standards. At least, we tried.
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</ p >
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- < h2 class ="text-xl m-4 mt-8 "> Majorly misunderstood explaination</ h2 >
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- < p class ="m-8 ">
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+ < h2 class ="text-xl m-4 mt-8 coolh "> Majorly misunderstood explaination</ h2 >
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+ < p class ="m-4 mb-0 ">
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According to a pretty modern theory, quantum mechanics, all matter in
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the universe is composed of tiny < code > particles</ code > , the basic
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building blocks of the world. Now, we have something like a "periodic
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table" of particles. The standard model.
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</ p >
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- < figure >
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+ < figure class =" cooldiv p-2 float3 " >
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< img
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src ="./media/png/standard_model.png "
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alt ="The Standard Model of Elementary particles "
@@ -60,7 +60,7 @@ <h2 class="text-xl m-4 mt-8">Majorly misunderstood explaination</h2>
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>
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</ figcaption >
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</ figure >
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- < p class ="m-8 ">
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+ < p class ="m-4 ">
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But here's the thing. Particles are so small that we can't really
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measure where they are. And on this scale, when the particle size is
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noting compared to the uncertainty of its position (or momentum, for
@@ -71,7 +71,7 @@ <h2 class="text-xl m-4 mt-8">Majorly misunderstood explaination</h2>
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that there is a special equation - the
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< b > Heisenberg Uncertainty principle</ b > , linking those values together.
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</ p >
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- < figure class ="flex flex-col items-center ">
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+ < figure class ="flex flex-col items-center cooldiv p-4 float2S ">
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< img
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src ="./media/svg/heisenberg.svg "
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alt ="Heisenberg's uncertainty principle "
@@ -115,15 +115,15 @@ <h2 class="text-xl m-4 mt-8">Majorly misunderstood explaination</h2>
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point implies... a function. The < b > wave function</ b > is an object
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closest to the position of a subatomic particle.
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</ p >
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- < h2 class ="text-xl m-4 mt-8 "> Properties of the wave function</ h2 >
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+ < h2 class ="text-xl m-4 mt-8 coolh "> Properties of the wave function</ h2 >
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< p class ="m-8 ">
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The wave function assigns a complex number to each point in space and
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time. The square of this value is the propability density. It is a
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finite number, not infinitely small. The propability of the particle
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existing in a given range of space is a definite integral of the square
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of the absolute value of the wave function.
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</ p >
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- < figure >
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+ < figure class =" cooldiv p-2 float4S " >
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< img
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src ="./media/hydrogen/level_1.png "
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alt ="An electron in the hydrogen atom "
@@ -155,8 +155,8 @@ <h2 class="text-xl m-4 mt-8">Properties of the wave function</h2>
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and repeled from places where their wave function is lower than the
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potential around them.
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</ p >
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- < h2 class ="text-xl m-4 mt-8 "> Evolution in time</ h2 >
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- < figure >
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+ < h2 class ="text-xl m-4 mt-8 coolh "> Evolution in time</ h2 >
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+ < figure class =" cooldiv p-6 float1 " >
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< img
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src ="./media/svg/schrodinger.svg "
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alt ="The Schrodinger's equation in its entirety. "
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representation of how particles move. Actually respecting quantum
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physics.
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</ p >
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- < figure >
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+ < figure class =" cooldiv float2S p-2 " >
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< img
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src ="./media/gif/gauss_empty.gif "
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alt ="A photon moving through vacuum "
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I made the graph myself too...
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</ figcaption >
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</ figure >
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- < h2 class ="text-xl m-4 mt-8 "> Limitations</ h2 >
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+ < div class ="editornote bottom-10 left-80 ">
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+ < p > Editor's note:</ p >
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+ < p > Stop before I start copyrighting these gradients</ p >
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+ </ div >
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+ < h2 class ="text-xl m-4 mt-8 coolh "> Limitations</ h2 >
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< p class ="m-8 ">
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1. Relativity< br />
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Our library simulates only < b > non-relativistic</ b > quantum physics. And
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instead of implementing the tiniest and newest releases in difficult
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physics papers.
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</ p >
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+ < p class ="editornote top-[22px] left-[500px] "> yeah im really smart huh</ p >
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< p class ="m-8 ">
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3. Quantum chromodynamics< br />
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My complete misunderstanding of quarks and hadrons, and color charge
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realism. If you need more realism, install a quantum physics Micro$oft
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Minecraft ®© texture pack.
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</ p >
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- < h6 class ="text-xs ">
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+ < h6 class ="text-xs sidenote ">
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Yes, I will be refering to it as Micro$oft Minecraft ®©. That
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company totally destroyed this game. I am an open-source supporter and
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you will not convince me otherwise.
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