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sysproc.c
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#include "types.h"
#include "x86.h"
#include "defs.h"
#include "date.h"
#include "param.h"
#include "memlayout.h"
#include "mmu.h"
#include "proc.h"
int
sys_fork(void)
{
return fork();
}
int
sys_exit(void)
{
exit();
return 0; // not reached
}
int
sys_wait(void)
{
return wait();
}
/*
this is the actual function being called from syscall.c
@returns - pidof the terminated child process ‐ if successful
-1, upon failure
*/
int sys_wait2(void) {
int *retime, *rutime, *stime;
if (argptr(0, (void*)&retime, sizeof(retime)) < 0)
return -1;
if (argptr(1, (void*)&rutime, sizeof(retime)) < 0)
return -1;
if (argptr(2, (void*)&stime, sizeof(stime)) < 0)
return -1;
return wait2(retime, rutime, stime);
}
int
sys_kill(void)
{
int pid;
if(argint(0, &pid) < 0)
return -1;
return kill(pid);
}
int
sys_getpid(void)
{
return proc->pid;
}
int
sys_sbrk(void)
{
int addr;
int n;
if(argint(0, &n) < 0)
return -1;
addr = proc->sz;
if(growproc(n) < 0)
return -1;
return addr;
}
int
sys_sleep(void)
{
int n;
uint ticks0;
if(argint(0, &n) < 0)
return -1;
acquire(&tickslock);
ticks0 = ticks;
while(ticks - ticks0 < n){
if(proc->killed){
release(&tickslock);
return -1;
}
sleep(&ticks, &tickslock);
}
release(&tickslock);
return 0;
}
// return how many clock tick interrupts have occurred
// since start.
int
sys_uptime(void)
{
uint xticks;
acquire(&tickslock);
xticks = ticks;
release(&tickslock);
return xticks;
}
/*
this is the actual function being called from syscall.c
@returns - 0 if suceeded, 1 if no history in the historyId given, 2 if illgal history id
*/
int sys_history(void) {
char *buffer;
int historyId;
argptr(0, &buffer, 1);
argint(1, &historyId);
return history(buffer, historyId);
}
int sys_set_prio(void) {
int priority;
argint(0, &priority);
return set_prio(priority);
}
int sys_yield(void) {
yield();
return 0;
}