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Cursor is way too large #53
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Haha, this is how it looks normally, same as it looks on macOS :D Idk why macOS users need a large cursor but if this annoys you, I think you can find and replace the respective file and take the one from a windows installation. |
Yikes. I thought maybe it’s because the Retina displays come with higher resolution, so I used The more annoying thing is that the cursor snaps back to the origin when you drag something, e.g. a minion onto a target. And I doubt that one can be fixed by just replacing a cursor file :) Almost feels like they built the MacOS version on top of the mobile one. |
Found a new (to me) funny bug: if you have scaling enabled (at least on Wayland), then the cursor is technically still large, but practically … well: you only get to see the top left part of it. E.g. on 4k with scaling x2, I only get the top left quarter m) |
Hi! Cool project :)
Is there a way to force scale the cursor or to force the game to use like your default system cursor instead of its own? Cause the default one is … quite large.
This is on Fedora/Wayland/sway if it matters.
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